and creating vibrant characters alongside rules systems for dramatic chases
Rules-agnostic descriptions of the gods and locales throughout Cults of RuneQuest: The Prosopaedia make it an invaluable resource for RuneQuest players
Beyond the core casework
Drakkenhall: City of Monsters is a 13th Age sourcebook for GMs running adventurer and champion-tier campaigns
: Superbeing Control
The Smoking Ruin & Other Tales Swamps and creating vibrant characters alongsideINTO THE WILD The Smoking Ruin & Other Stories contains ready to play adventures for RuneQuest, taking adventurers across the untamed South Wilds, a region filled with reclusive villagers, ancient ruins, beast folk, troll spirits, undead, wolf brothers, dinosaurs, monstrous mercenary companies, living trees, surly river spirits, and worse! Inside, youll find: The South Wilds, a description of this dangerous, mysterious region The Wild Temple, the