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Media Literacy: Video Games & the Virtual World Book Musical flow control

SKU 83352803304
4.8
USD20.00 USD57.00

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Ships within 48 hours · Estimated delivery Aug 14 - Aug 19

Description

flow control

boosting memory retention and engagement

Abundant exercises for practical application

Invest in a resource that will open your students' minds to the electrifying energy of modern musical theatre

spark discussions about diverse approaches to theatre

Media Literacy: Video Games & the Virtual World Book Musical flow controlRare is the teenager who hasn't played video games or participated in online, virtual worlds. Given their ubiquity, can these new digital entertainments be used as teaching tools in the classroom? The answer is yes. Thinking Critically About Video Games & Virtual Worlds is a new title that gives educators a flexible, engaging resource for bridging the gap between digital entertainment and traditional schooling. The author is Peyton Paxson, a professor

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